The forgotten profession: Mining
July 10th, 2008 |
Massively have a very good article about the problems we face as miners of Eve Online. Over the last few years, mining has gotten less and less popular, both because of the boring process and other professions making much more money. While mining was the primary way of making money a few years ago, today mining is something one does while watching TV or listening to the latest podcast of Warp Drive Active. Noone joins Eve Online today with the goal of becoming a high-end miner.
One of the problems is that many other professions gives more money and a lot of resources directly, like reprocessing loot from doing missions, doing complexes or just reprocessing items from the market. The prices of minerals is completely upside down, with veldspar being the most profitable ore in high-end, and jaspet being the least profitable ore. The days where the size of ore chucks could tell you what ore is the most profitable are gone a long time ago.
While PvP-pilots and mission runners can look forward to large improvements in allmost all patches, miners are left with a new implant or module every other year. Skills for miners haven’t changed in a long while. A miner with a year worth of skill points are earning less than an mission runner with a battleship and half a year of training. Mining should be the backbone of the economy in Eve Online, but has been forgotten. I hope CCP realises this soon, and maybe CSM could start discussing things that could improve the experience for Eve Online Miners.